Key Systems and Resources
This page explains the major systems players interact with. It is written in plain language and focuses on what to expect in roleplay.
Law enforcement and emergency
- Dispatch and calls: incident reporting and response coordination.
- MDT: profiles, reports, charges, warrants, and case building.
- Evidence and investigations: prioritize scene control and documentation.
Criminal progression
- Risk and consequence: heat management and escalation standards.
- Conflict rules: no random deathmatch and no vehicle deathmatch.
- Gang structure: territory behavior, recruitment standards, and conduct.
Quality-of-life
- Targeting and interaction UI designed for clarity and performance.
- Inventory and item handling with fair weight and slot limits.
- Player safety features against exploit abuse and griefing.